Emeralda Works
Bill H. Ritchie, CEO, writing from the ten domains-of-expertise in Emeralda Region.
Thursday, December 8, 2022
Flipping my Life for Kids:
Recursivity
John Q. Atanasoff combined four things to make the world’s first electronic
digital computer. One was recursive memory. He called it ________, but I prefer
to call it recursive memory because it reminds me of the famous “snake eating its
tail.”
My autobiography, “Past Life …” is like that – combining Dr. Atanasoff’s
invention – around the year of my birth, 1941 – with the on-screen-only
autobiography I started in 2017, is a way to pay people to help build the
Printmaking Teachers in a Box.
In the illustration above there are representative images of works in the
Ritchie family art collection available for investors in the Printmaking Toys
and Games enterprise. Artiscrip is a fractionalized system for certifying who
owns the works.
Ritchie’s online art collection, a virtual museum of his art, craft, design,
and intellectual property, systematically provides data regarding the works.
Size, medium, back story, etc. are accounted for and may be extended to
physical possession and resale.
Sunday, December 4, 2022
STEM’s last frontier
Print-centered solutions
Print is the last frontier for STEM, the first invention and case
of discovery over thousands of years and human beings finding where they
started and knowing the place for the first time. Yet, in mainstream STEM curriculum
design, print is not mentioned.
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Words
My life’s work for a museum school
The last frontier for STEM is print, for it is the first thing invented. It
is a case of discovery over hundreds of thousands of years and finding human
beings where they started and know the place for the first time.
In schools where STEM is the avowedly mainstem of curriculum design, print
is never mentioned although it was the invention of replication of recitation
that made all the difference.
Magic and science
Picture two human beings in a cave making what we call art. One is drawing
a horse with graceful sweeps of a charred stick. It is magical!
The other is spraying pigments across their hand flattened against the rock
wall. Also, she covers her hand with paint and presses it.
The first is expressing, “horse,” in a sense, with skill we call artistry. We
can also call this explication – or to explain, expound, elucidate, interpret, or
to make something clear or understandable. These words imply making plain or
intelligible what is not.
The other, making a stencil of their hand. She is inventing print. She (or
he) is showing how to use a template to explicate, “I was here.” That is all.
Their hand is like others’ hands, but not exactly. Certainly, it is shared by
everyone.
This was the invention of printing, and over hundreds of thousands of
years, printing set free the horse, as it were, from the prison that was the cave,
to become sciences, technology, engineering, mathematics – discoveries such as
the photograph that brought the horse out of the cave and on to our screen at
home.
We watched Werner Hertzog’s film, “Cave of forgotten dreams,” and I
associated it with another cave, the Cosquer, which inspired my stories of the
visit to Earth by an alien I named “Media,” who introduced the handprint to
Earth’s women.
Children’s’ books
If you love children, those you have met, then you will write children's
books. Moreover, you will help children write books. This is what Priyanka Raja
has contributed to online learning applications with her company, PopSmartKids.
Within this program she offers products for parents and children designed
for in-home and small group settings. One goal of her company is to reduce screentime,
balancing on-screen with handwriting time. The website includes videos and examples
of kids’ writings, samples from around the world!
Sampling these, one cannot miss the kids’ artworks and illustrations that
go with their stories. It is here where the cave story, above, comes to mind –
the side-by-side relationship of visual and STEM communications.
It was replication – as simple as a handprint – an invention of the
template, a way to repeat an image quickly and nearly exactly. The handprint
might be compared to any solution to a problem.
By “problem” I mean that making a painting of a horse is not simple, and certainly
it took some skill, knowledge, and experience with life in the outdoors of the
times of cave-dwelling people. Not everyone did this, probably because of the magical
power we call talent.
The solution was that the message, “I was here, this is a print of my hand,”
could be made by anyone as simply as stepping on sand – a universal language. In
the science world, much can be read from footprints preserved from thousands of
years ago.
We could not know, today, everything, but this we know: The invention of
printing was the concept, the solution, to making known the art of prehistoric
people. We are not certain why they made paintings, but thanks to print, we can
say the animals – and handprints – were set free.
Priyanka’s world
For sixty years, I have been fascinated by printing – not only as a means
to make art of the kinds I like – but as the original source of all sciences,
technology, engineering, and math. I use STEM as a way I can lead in bringing
humanities to children by adding art, writing, reading, and music to the STEM
space.
For example, Priyanka’s children – two boys about 10 and 12 years old –
visited our family art gallery and workspace and showed me their responses to a
printing press, plates, paper, and printing. In under ten minutes, they proved
to me they knew, intuitively, how to link performance – including music – to the
art, craft, and design of printmaking.
Thursday, November 10, 2022
kp221109 Into STWEAM
Getting into the STWEAM of Things
Discovering there is a “seal of approval” for STEAM-based toys and
games, the maker of Kids with Presses is reminded of a company CEO he met recently
whose APP helps kids write stories. She may modify STREAM to read STWEAM and
extend her offering and his . 488
Words
Gimme the seal
From Give me the Brain game – a horrid little video game invented in the Pacific
Northwest – I think of “Give me the Seal.” For our printmaking games and toys
company, I want the TOT Association – The Other Thing. It may be called STWEAM.
Inured as many entrepreneurs are to seals, buttons, badges and such like
rewards and approval, a seal like this on the box of the Printmaking Teachers
in a Box would be helpful in marketing and selling PTIAB.
Recently I met a woman who provides a writing APP to her subscribers. Her
point is that what has been STREAM – Science, Technology, Engineering, Arts,
and Math – should emphasize the importance of Writing. Thus it should be
STWEAM.
Besides, STREAM is taken. It refers to how people get tied to the screens
by STREAMing video movies, sports, news, etc. STREAMing is pushing cable aside
as the preferred
means of using media.
Reading is a consumer activity, and tethers people to screens; her goal is
to slacken that tether by putting young peoples’ hands to the task of writing –
a producer activity. Only by production can kids help save their world, the
world into which they are bound to grow.
As I am thinking it is good strategic planning to put the cart before the
horse and visualize the end goal in mind, then I suggest we must see this seal
STWEAM on our products and services’ packaging as part of our brand. It does
not exist as yet, but I can – in under an hour – create one suitable for
screens and, given a couple more hours – a real brass badge.
Add some more time I can make copper and brass printing plates for
printmaking as I am a PTIAB. Papermaking, too, is in the deal.
I digress.
Better yet, we invent our own STWEAM Toy Association, aiming for the niche
market of which PTIAB is part. Where the existing, conventional association –
with all its top-heavy administration and government institutions tethers – we live
in a new space of children who are under twelve years old.
They own the future, and that is where they cannot afford fools. A glance a
morning TV
news show where the top winners of the seal shows the foolishness of the Toy
Association – toys designed by grownups with all their old-world ties to
wasteful, conspicuous consumption.
In a world that is ending under the old centralized practices overload of
backward-facing frames of reference, I feel it is incumbent, under my DIY
future Declaration of Interdependence (designed and signed in 2004) to do this
myself.
Thursday, October 27, 2022
thanks to Mario Betta and his grandson.
RI221027 Kids and Grandparents with presses
From RIISMA, the "think tank" of Emeralda Region the real author experiments with AI assistant on the platform known as Moonbeam. For one-dollar, he signs on and samples, using keywords like "grandparents," "presses," "homeschooling," etc. The following is the lightly edited result.
What is printmaking?
Printmaking is one of the oldest and most popular forms of artistic
expression, dating back Millennia. It can be used to create anything from
simple designs to complex works of art, and can be a highly rewarding
experience for both youngsters and adults alike. For grandparents, printmaking
is a great way to bond with grandchildren and teach them about
creativity, art, and technology. Many youngsters go on to pursue careers in the
arts and technology thanks to their early exposure to printmaking. So if you're looking for an
interesting activity that will keep your grandkids entertained while also
teaching them something valuable, printmaking may just be the perfect choice!
The benefits of printmaking for grandparents and kids
Printmaking is a great way for grandparents and kids to get together and
have fun and have something to show for it. It can help kids develop transferrable, fine motor skills, as well as
creativity, problem-solving skills, and communication abilities. Printmaking
can be used as a tool for making images for storytelling, writing, and art appreciation. There are also sciences, technology, engineering, and math concepts to be discovered in printing and related crafts.
How to get started in printmaking
For children, learning printmaking can be a rewarding experience that
helps them develop strong work ethics and in combination with innovation. Printmaking is
also an excellent way for children to express themselves, as it allows them to
create works of art from scratch - literally! Grandparents can play an important role in
helping children learn how to make presses, plates, paper, and prints by providing guidance and support
all the way. There are many materials and resources needed,
but with a knowledge base and a grandparent or parent to help, getting started is
easy.
The different types of presses available for printmaking
A press is a machine that can be used to print by transferring ink from a
plate, stencil, or block to paper. There are different types of presses
available, each with its own advantages and disadvantages.
Relief presses are the simplest type of press and are best for printing
woodcuts and linoleum cuts. They require less force than other types of
presses, making them good for beginners. Intaglio presses are more complex as
well as the plates made for them. They can also be used to print engraved
images or words, letters, and symbols. Lithographic presses are the most complex type of press and use
a series of plates that transfer an image onto paper using heat and pressure.
Grandparents can help their grandchildren learn about printmaking by sharing
their own experiences with different types of presses and working with other
family members to design improvements. Relief prints made on a simple relief
press look almost like illustrations in books, while intaglio prints created on
an intaglio press often have intricate details in line drawings or etching.
Lithographs typically show scenes from everyday life rather than people or
animals, making them popular among collectors.
How to use a press for printmaking
If you’re interested in learning how to create prints using a press, there
are a few things you need to know. Printmaking is hard fun – even beginners can do
it – and presses are versatile tools that can be used for a variety of
purposes. Like a musical instrument, a press requires practice.
Manual presses are the simplest type of press and can be used to create
prints with simple designs or patterns. If you would like to try something more
complex, consider investing in a personal press that has more
features and capabilities. Regardless of your level of experience, printing is
an excellent way to teach kids about art, creativity, problem-solving, and
more. By sharing your own printmaking experiences with your grandchildren,
you may give them a gift that will last a lifetime!
The benefits of homeschooling with a press
Homeschooling with a press can be a highly rewarding, intergenerational
experience for families with children. It can give children a head start in
learning about printmaking, which can lead to exciting and well-paid, fulfilling
jobs later on in life. Grandparents can use their life experiences to
help guide children through the process of printmaking, passing forward the family
legacies, and instilling valuable skills along the way. Homeschooling with a
press also allows for more bonding time among grandparents, parents, and their
grandchildren, fostering closer relationships. Ultimately, homeschooling with a
press can be an incredibly enriching experience for all involved, providing
numerous benefits that extend far beyond simply learning about printmaking
itself.
Networking opportunities for grandparents and kids with a press
Introducing kids to printmaking early on can help them to develop important
skills that can lead to careers later in life if printmaking is associated with
networking. Grandparents can play a key role in helping their grandchildren
develop these skills by trying printmaking experiences together with them,
and by networking with other grandparents and kids who have presses - or who
can make presses. There are many different types of presses, some of which are not
mechanical - that can be used for printmaking, so it is important to find the
right one for your needs. With the right press, any grandparent or kid can
create beautiful works of art that will be cherished for years to come and can
be shared anywhere in the developed and developed nations of the world both digitally and for real.
Saturday, August 13, 2022
es220813 China calls
Emeralda Works in China, too?
Someone, Steven Liu, from China Registry, called, and then emailed me with a question. He said:
"We are the domain registration and solution center in China. On August 13, 2022, we received an application from Hongfeng Ltd requested "emeraldaworks" as their internet keyword and China (CN) domain names (emeraldaworks.cn, emeraldaworks.com.cn, emeraldaworks.net.cn, emeraldaworks.org.cn). But after checking it, we find this name conflict with your company name or trademark. In order to deal with this matter better, it's necessary to send email to you and confirm whether this company is your distributor in China?"
Initially I thought it was a scam and I deleted the telephone call. Then the email came, to which I could only respond, "No, I do not use this name to distribute in China."
Still, I wish I could! As I am a sole worker in our company, Emeralda Works, LLC, what can I do?
Today I learned the following:
"There is a similar domain name: www . chinaregistry.org.cn. In trying to connect to this my anti virus protection gave the following message so beware:
“When we visited this site, we found it may be designed to trick you into submitting your financial or personal information to online scammers. This is a serious security threat which could lead to identity theft, financial losses or unauthorized use of your personal information”.
"It can be very expensive if you fall for it. Just ignore it."
Wednesday, January 20, 2021
ri210120 Negotiable Persistent Anticipation: Keys to artiscrip design
“A transmitter encodes information into a signal, which is
corrupted by noise and then decoded by the receiver.” This is the explanation
of Claude Shannon’s information theory, which is the basis for information age
digital communication and includes art.
Claude Shannon and games
David Tse gave us an article
about Claude Shannon and several points stood out - sentences that struck me like
flags in a downhill ski course, marking the way to the design of artiscrip as my
game.
One such statement is, “A transmitter
encodes information into a signal, which is corrupted by noise and then decoded
by the receiver.”
The image this makes in my artist’s mind is, “The artist publishes a work of art like a signal for a phantom
audience’s benefit. The work is corrupted by the environment, society,
economics, politics, and psychology. A real audience decodes it – however
corrupted it is.”
For example, I make a print, I show the print in an art gallery, people
come and see it and form their opinion and, sometimes, they buy it. Or I put
the print in the window of our Mini Art Gallery and a passerby notices it and
buys it.
There is a persistent notion in our society that art is at once a
consumable. To most people who are not artists it is a mysterious world tinged
with persistent envy. They respect those who are judged to be artists, evident
in that their work is published, prize-worthy and shown inside galleries,
museums, books, and collectable.
Not only is the artwork consumable and may be purchased, but they may also
negotiate to own this artifact, this desirable object from the world of art.
In addition to its being an object of negotiable value, the viewer also feels
anticipation. If they go to an art gallery, they anticipate enjoying what they
see – and it is free. Although a museum charges to enter, it’s worth the money
because the art has been edited and polished. The environment is like that of a
church. Guards are stationed here and there. An art museum has the air of a
place of worship, socially elevating and respectful.
For the few visitors with disposable income, there is anticipation that
they might buy art and take it home or make it part of their corporation’s
holdings as investments – real assets of blue-chip valuation. Legends of buying
low and selling high raise anticipation – like betting on a horse. Fear
accompanies the feeling because they might be mistaken.
It is like a game where there are winners and losers. How can I make artiscrip
work the same way?
Rarity, scarcity, and money
Art galleries and museums have more value as generators of negotiable,
persistent anticipation because rarity enters in. Unlike entering a clothing
store where racks of clothing and surprising colors are tempered by the fact
the clothing is mass-produced. A designer’s studio, however, promises
one-of-a-kind clothes a wealthy person anticipates will be seen as a
high-ticket consumable only a few can afford. Such designers are considered to
be artists because of negotiable persistent anticipation.
It must be like this for artiscrip. But how?
Some people consider me an artist, but I consider myself to be a teaching
artist – a half-breed living among the artists’ tribes. As the saying among
artists goes, “If you can’t make it as an artist, you teach.” Naturally, I am
an outsider to whatever side there is because I am a half-caste of whatever the
art world fashion is.
To think about Claude Shannon and analyze David Tse’s article is evidence
of this. Artists might say I have left my mind! In my mind, it’s not unusual at
all for an artist to vacillate between two minds about the art world. He or she
sees evidence that the greatest artists veered away from the conventions
prevailing in their day in order to do great things.
Artiscrip, therefore, is a work of art. Part physical, part digital, a
hybrid of the world that was with the world that is trying to be born. My
analysis of Claude Shannon’s contribution to science, engineering and math will
continue as my search for the game mechanic of artiscrip (and emeralda.games) continues.
The object is negotiable persistent anticipation. Only by working on
artiscrip – in a community of distributed investors and producers – can we build
a better world.
Sunday, December 27, 2020
mr201227 Specifying the Printmaking Teacher in A Box: On the advice of Mary Burns