171202 Printmaking World branded
Looking back in time, at 76 and with 50 of those years
giving time to printmaking I live in two worlds—the past and the future. At the
moment I am using what is in-between the two. As a philosopher said, neither
that, nor this, but in between. It is a state of suspension.
That is to say, suspenseful. What fun! Like going to a
movie, or hearing a story, or dipping in a box of chocolates. You never know
what you’re going to get next.
For example, “Will I write something now of
importance?”
Or, “If I put this on the Internet via my blog, will
anyone read it?”
One of my favorite movies is "Planet of the Apes," from the beginning my career as a printmaker and professor in earnest. Many are
the reasons—the scenes I used in my prints and the computer graphics that came
from it—I remember it.
One is the scene and dialog when the spaceship captain
gives the order to send one last signal to Earth, “. . . in case they find us!”
So it is when I tap out my “signal” to Earth . . . in
case someone reads this, gets it, and finds me.
Like those survivors from the spaceship crash, about
to search for means of survival on what those survivors of the spaceship crash thought was an alien planet, I live between
two worlds—the past and the present.
The past of printmaking was when all that mattered was
a supply of materials and a few tools to make prints, for fun and, sometimes,
for showing and selling.
The future is unknown, like a good story to tell—a printmaking world no longer
tethered to supplies and tools but, like one’s imagination, free to fall on
whatever pathway is open.
The future of printmaking is to be seen in a
multifaceted lens—some viewpoints showing this, others showing that, all
aspects of printmaking through a variegated lens. History, technique, value as
well as the people and places where the art, craft and design of printmaking is
now, was, and will be.
In my printmaking world—my brand—anything is possible,
like a story unfolding, like a movie being made, having been made, and will be
made. As movies and leading edge technologies are all descendants of one
ancestor, printing, so they are concomitant in one that is at front: Virtual
reality and augmented reality.
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