Picturing HWPOz
When a press goes Zine
Platform press
The Halfwood Press transformed printmaking for me. Looking back at presses I had known—all the way from the 17th Century replica of Rembrandt’s press I saw in Amsterdam in 1969 to my own design of the Century Halfwood press in 2004—presses (both intaglio and lithograph) fascinated me. Before I got my first press in 1968, I used to dream about owning a press. Evidently, as I love prints, printmaking and the people who make prints, the press came to be a symbol of my passion for printmaking.
A press is loaded with potential, and what the press produces is comparable to a loaded gun—it can be good or bad, depending on the human or humans behind its intent and its effect. Recently we heard about three-dimensional printing run by computers which someone proved could print a gun that works. At the same time this news came out, I was considering a printing press, the parts of which could be printed out and used to make a press that works.
I might still do this!
The printing press is, in a way, like a platform in the sense that it gives footing to those people who would effect change or, the obverse, to stop change. For thousands of years, ever since the first handprints were made on the walls of caves by prehistoric people, a kind of mechanical reproduction took command of human expression over time and space.
The mobile, today, is the descendant of the handprint, and the uses to which mobiles and other computer-type devices are put have decisive effects on human culture. This used to be the job of printing presses—but not so much any longer. As an artist and teacher, I have watched the changes with interest for fifty years.
When I plugged my Halfwood Press into my computer, I had a breakthrough idea. As a teacher, I could teach at a distance over time and space; as an artist, I could use the press to make my art and apply my craft in its making. A set of instructions that, fed into a 3D printer, produces the parts to a printing press is, I think, an example of recursivity.
Wikipedia gives a definition, with pictures, of recursive:
“Recursion is the
process of repeating items in a self-similar way. For instance, when the surfaces of two mirrors are exactly parallel
with each other the nested images that occur are a form of infinite recursion. The
term has a variety of meanings specific to a variety of disciplines ranging from
linguistics to logic. The most common application of recursion is in
mathematics and computer science, in which it refers to a method of defining functions
in which the function being defined is applied within
its own definition. Specifically this defines an infinite number of instances (function
values), using a finite expression that for some instances may refer to other instances,
but in such a way that no loop or infinite chain of references can occur. The term
is also used more generally to describe a process of repeating objects in a self-similar
way.”
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