POOC DEFINED
Persistent Online Open Course
I took a couple MOOCs, 'Massively" (the word came from the MMRPGs) Open Online Course and I
like them a lot. I am convinced I learned things which I could learn only in
this way—on my own volition, on my own time, in my own space. It’s a great
idea, and I want to do it, too. However, I think I am barred from working on a
MOOC because ALL the MOOCs are premised that they must start in an institution
of higher learning.
Even if they may be the new kid on the block, or even the L'Enfant Terrible,
they have found safe haven on campus. I am reminded of a time in pre-war United
States when people who were thinking outside the walls of academe were at first
written off as kooks were later embraced and given stations in the
universities. They were a big draw, in a sense, like hiring a movie star.
Sometimes this neutralized an otherwise powerful individual as it made
their ideas okay and worthy of consideration. I think it was due partly because
the universities wanted to appear to be cool, and appear to be doing what they
are supposed to do. Usually, the new ideas would die on campus because of
various reasons—they could not be accredited, there was not enough money, they
involved illegalities, etc. It was a case of indispensable enemies—where the
two forces needed each other to keep from doing what it must appear that they
were trying to do.
I wanted to teach printmaking online in 1980, but it couldn't be an
accredited course, so I took the concept to noncredit learning. They couldn't
support it because the art school wouldn't approve it. It was a catch-22
situation, sort of, but mainly it was to protect the jobs of the professors and
administrators. When a person in a distant, rural town could learn something
they otherwise would have to move to Seattle to learn, they would be less
motivated to move and pay the university tuition and conform to the
accreditation in place.
Solution
The solution to the problem of teaching printmaking the way it really
should be taught—as experience and as a preparation for future learning—is to
put it where almost everyone can get at it. In the toy store, have the Wee
Woodie Rembrandt press to start with. Online, have the instruction for trying
to use the WeeWoodie, even building one from scratch. In schools, have a model
on hand for after-school. At home, have clubs for vacation-time activities.
Next, create a persistent world—call it a Website—very like the persistent
online games that became MMRPGs. Some parts of the world might be adventures in
the game sense, in that they feature unnecessary obstacles to keep the user
involved for awhile. But, mostly, it is a place to explore the techniques
associate with the act of making exactly repeatable images, from the making of
the press to the making of the plates to the making of the prints.
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