ap160213 Alice in Emeralda: A program for teaching printmaking
Reading Randy Pausch’ book, “The Last Lecture,” this art professor
came across “Alice,” the program for helping kids learn code. The professor
thinks thought about using this method for teaching printmaking, a software
product titled, “Alice in Emeralda.”
Alice in Emeralda
Reading through my tears Randy Pausch’ book, The Last Lecture, I came across Alice and I thought about using this method for my Printmaking teaching method, a patentable software product with the title, Alice in Emeralda.
Could a team use Alice? Could they collaborate to tell the story of the player in Emeralda Region, traversing the Great Lake, visiting Islands, and collecting things for printmaking?
My memory of the work of Janet Fisher came back to me. I can play the video she made using objects from Second Life. https://www.youtube.com/watch?v=r2OL66R5UBQ
The same could be done with a game, Alice in Emeralda, I think, and be one of the products of the Northwest Print Center & Incubators inspired in part by Rosabeth Moss-Kanter's idea of Advanced Leadership Schools.